"use strict";
cc._RFpush(module, 'd46874MZFBCL6J03htSXSFG', 'Category');
// Box2D\Scripts\Contact\Category.js

window.Physics.Category = cc.Enum({
	A: 1,
	B: 2
});

window.Physics.CollsionTarget = cc.Class({
	name: 'CollsionTarget',
	ctor: function ctor() {},
	properties: {
		A: false,
		B: false
	},
	clone: function clone() {
		return new Physics.CollsionTarget();
	}
});

cc._RFpop();